15 Credits SPRING


Pre-requisites: None

None


Aims/Description: Elements of Computational Design II provides students with a conceptual and practical introduction to elements of computational design drawn from data & information processing, physical computing, and mixed reality modelling. Students are introduced to programming with a scripting language (e.g., Processing, Python) that drives physical computing components (e.g., Arduino, Raspberry Pi, Micro Python) to construct and demonstrate interaction scenarios through a mixed reality modelling platform. A synthesis of these elements and methods of computational design aims to equip students with concepts and skills required to build, test and communicate interaction scenarios that address user requirements of a proposed interactive environment.

Restrictions on availability: The module is restricted to students undertaking the MArch and PGT Programmes at the School of Architecture; and students in the MEng AED and MSc AED course in Civil Engineering.

Staff Contact: Dr Chengzhi Peng
Teaching Methods: Lectures, Seminars, Tutorials, Independent Study
Assessment: Course work

Information on the department responsible for this unit (Architecture):

Departmental Home Page
Teaching timetable

|

NOTE
Every effort has been made to ensure the accuracy of the presented information, but the University can accept no responsibility for any errors or omissions. University courses are continually reviewed and revised. The University reserves the right to discontinue courses of study and to amend Ordinances and Regulations governing courses of study whenever it sees fit. Students and others should enquire as to the up-to-date position when they need to know this.

URLs used in these pages are subject to year-on-year change. For this reason we recommend that you do not bookmark these pages or set them as favourites.

Western Bank, Sheffield, S10 2TN, UK